Spore's infinite universe:
-Apperantly, anything that is to be discussed about future gaming, Spore's is a big topic. Will Wright, the creator of the popular game The Sims also Sim City, has created this gamers paradise.
-you start as a single cell organisum and evolve into a creature in which you have created. Into tribes, the cities then planets.
Then you can travel to the other planets and build warships and eventually wipe those" aliens" out.
-The question is: "how the hell do you fit an "infinite" number of aliens and planets into a few DVD worth of data?"
-and-
" The is answer is a technique called procedural generation, which just means the game doesnt store millions of creatures, it just stores the methods by which they can be built: you, the gamer, make the creatures."
Pretty Cool...huh?
Subscribe to:
Post Comments (Atom)
Games continue to get more indepth. Sim City is a perfect example. Those who play these types of games also tend to have to work to solve complex problems. Many of which teach a greater lesson.
ReplyDeleteFor example, it isn't enough in Sim City to build a house. You must also have water at that house. The home must be within travel distance to a workplace. Thus when building a city one must take many things into consideration. Planning for example.
The idea that these games will continue to advance and become more complex teaching higher level concepts to the players is a good prediction.